Media Study : Courses

DMS 101 Basic Filmmaking

Credits: 4
Semester(s): Fall, Spring, Summer
Type: SEM
Grading: Graded (A-F)
Equipment, materials, and techniques involved in the construction of motion pictures; nature and process of the medium; 8mm and 16mm film.

DMS 103 Basic Video

Credits: 4
Semester(s): Fall, Spring, Summer
Type: SEM
Grading: Graded (A-F)
Image and sound formation; energy and time structures observed on the cathode ray tube; competency with basic video equipment in production of tapes.

DMS 105 Basic Documentary

Credits: 4
Semester(s): Fall, Spring, Summer
Type: SEM
Grading: Graded (A-F)
The fundamental theoretical, creative, and technical concerns of documentary and video production.

DMS 107 Film & Media History 1

Credits: 4
Semester(s): Fall
Type: LEC
Grading: Graded (A-F)
Surveys developments in international cinema from the 1890s to the present.

DMS 108 Film & Media History II

Credits: 4
Semester(s): Spring
Type: LEC
Grading: Graded (A-F)
Surveys developments in international cinema from the 1890s to the present.

DMS 109 Introduction to Film and Media Interpretation

Credits: 4
Semester(s): Fall, Spring, Summer
Type: LEC
Grading: Graded (A-F)
Identification of and intellectual appreciation for the elements of film as a major art form.

DMS 110 Programming for Digital Art

Credits: 4
Semester(s): Fall, Spring
Type: LEC
Grading: Graded (A-F)
Introduces students to programming in a general purpose computer language. Discusses the underlying fundamentals of how computers, electronics, and digital media work; and the mathematical bases of these fields. Presents students with ways that programming can be used in creating new, interactive, digital media art. Recommended for students interested in programming graphics and virtual reality.

DMS 121 Basic Digital Arts

Credits: 4
Semester(s): Fall, Spring, Summer
Type: SEM
Grading: Graded (A-F)
Fundamental concepts and methods that underlie the use of computers in generating and processing images and sound, in the context of typical contemporary artistic practice in painting, photography, film, video, and music.

DMS 155 Introduction to New Media

Credits: 3
Semester(s): Fall, Spring, Summer
Co-requisite: Students must enroll in LAB and LEC in the same term.
Type: LEC
Grading: Graded (A-F)
Introduces desk top tools and fundamental concepts used in the development of interactive and non-interactive digital media. Focuses on theoretical and practical aspects of creating digital messages with authoring/presentation tools. Provides a foundation for creating a broad range of digital media.

DMS 213 Immigration and Film

Credits: 4
Semester(s): (No information on typically offered semesters)
Type: LEC
Grading: Graded (A-F)
Examines silent and early sound films, as well as contemporary films; as a reflection of the immigrant experience, as a site of struggle between older and newer immigrants, and as an instrument of government politics.

DMS 225 Digital Literature Review

Credits: 4
Semester(s): (No information on typically offered semesters)
Type: LEC
Grading: Graded (A-F)
Intensive survey of the field of digital literature through a focus on the screening of digital texts. Primary emphasis is on "reading" the digital texts presented. Course also covers the relationship of innovative poetry to digital media, the phenomenon of the Internet and its relation to "the I", meaning-making through the context, design, and writerly qualities of Web pages, traditions of hypertext, the materiality of code, the history of e-poetry, and digital media poetry in the academy. Special attention will be given to understanding a broad range of innovative works in the medium including hypertext, digital and kinetic literature, interactive texts, and works in networked and programmable media, and to examining, interpreting, and interrogating the key theoretical texts of the most significant practitioners in the field. Includes foundational early theory, writings from formative scholarly hypertext theorists, and work by more recent cutting-edge independent digital theorists. Examines the role of programming as a social, literary, and language-related act. The cultural impact of films related to programming/cyberculture is discussed, with film screenings as appropriate. Discussion of key cyberculture and media theory authors as relevant.

DMS 231 3-D Character Animation

Credits: 4
Semester(s): Fall, Spring
Type: SEM
Grading: Graded (A-F)
Provides students with an understanding of 3-D animation principles and how to use digital tools effectively to create animated compositions.

DMS 259 Introduction to Media Analysis

Credits: 4
Semester(s): (No information on typically offered semesters)
Type: SEM
Grading: Graded (A-F)
Provides students with a theoretical and historical grounding in analyzing the media and visual revolution of the 20th century. Encourages students to experiment with various media codes in their final exam projects in which they combine technical skills with analytical and critical thinking.

DMS 303 Video Analysis

Credits: 4
Semester(s): Fall
Type: LEC
Grading: Graded (A-F)
Viewing and analyzing electronic image/sound structures and compositional models (video art) in a context of contemporary critical thought; viewing tapes, readings, and lectures; having participatory discussions; and entertaining visitors conversant with the state of the art.

DMS 304 Video Analysis

Credits: 4
Semester(s): Spring
Type: LEC
Grading: Graded (A-F)
Viewing and analyzing electronic image/sound structures and compositional models (video art) in a context of contemporary critical thought; viewing tapes, readings, and lectures; having participatory discussions; and entertaining visitors conversant with the state of the art.

DMS 305 Film Analysis

Credits: 4
Semester(s): Fall
Type: LEC
Grading: Graded (A-F)
World cinema, American avant-garde, personal-independent cinema, including a view to its European counterpart.

DMS 306 Film Analysis

Credits: 1
Semester(s): Spring
Type: LAB
Grading: Graded (A-F)
World cinema, American avant-garde, personal-independent cinema, including a view to its European counterpart.

DMS 333 World Cinema

Credits: 4
Semester(s): (No information on typically offered semesters)
Type: LEC
Grading: Graded (A-F)
Introduces students to a collection of film and television productions, from colonized, neo-colonized, and decolonized countries whose political, economic, and cultural structures have been shaped by the colonial process.

DMS 341 Intermediate Video Workshop

Credits: 4
Semester(s): Fall, Spring
Pre-requisite: DMS 101 Or DMS 103 Or DMS 105
Type: SEM
Grading: Graded (A-F)
Lab fee. Workshop in the tools of video. Offers exercises in intermediate video production for students who have had some previous exposure to video as a creative medium. Emphasizes the development of technical skills and knowledge which are necessary for the effective use of video as an artistic tool and for documentation or personal expression. Other topics include video electronics and staging.

DMS 400 Film Workshop I

Credits: 4
Semester(s): Fall, Spring
Type: SEM
Grading: Graded (A-F)
Creative explorations and experimental articulations of primary cinematic realities; encourages development of personal styles.

DMS 401 Adv Cinematography

Credits: 4
Semester(s): Spring
Pre-requisite: DMS 400
Type: SEM
Grading: Graded (A-F)
Media production course focusing on advanced moving image creation in film and video.

DMS 403 Advanced Documentary Production

Credits: 4
Semester(s): Spring
Type: SEM
Grading: Graded (A-F)
Principles and theory of documentary form, ethical issues, methods. Production work in digital video, audio, web based media or still photography.

DMS 406 Ethnographic Film

Credits: 4
Semester(s): Fall
Type: LEC
Grading: Graded (A-F)
Provides a critical understanding of ethnographic media and cultural documentary. Combines theory and hands-on production practice. Examines cross cultural issues of representation, marginality, community collaboration, indigenous media and fieldwork for media.

DMS 409 Nonfiction Film

Credits: 4
Semester(s): Fall, Spring
Type: LLB
Grading: Graded (A-F)
Screenings and discussion related to examining non-fiction and documentary film and video from 1920 to the present, including cinema verit?, experimental, reflexive, diary, political, music television, and political documentaries.

DMS 411 Film Theory

Credits: 4
Semester(s): (No information on typically offered semesters)
Type: SEM
Grading: Graded (A-F)
Explores principal theories of film through a critical reading of texts and a close examination of films. Classical film theory includes Munsterburg, Kuleshov, Pudovkin, Eisenstein, Balasz, Arnheim, Bazin, and Godard. The critique of classical film theory includes Burch, Perkins, and Henderson. Discusses semiotics, psychoanalysis, and poststructuralism, in Barthes, Eco, Metz, Pasolini, Baudry, Heath, and in feminist film theory, including Gledhill, Mulvey, Silverman, Modleski, Doane, and Studlar. Avant-garde theory includes Vertov, Epstein, Deren, Brakhage, Sitney, and Michelson. These topic areas will be set in interaction throughout: e.g., Soviet editing and antirealism are continued in the avant-garde; rhetorical figures such as metaphor, metonymy, ellipsis, condensation, and displacement, can be traced in very different theoretical contexts and in close readings of individual films.

DMS 413 Film Narrative

Credits: 1
Semester(s): (No information on typically offered semesters)
Type: LAB
Grading: Graded (A-F)
Principle forms of film narrative with readings in narrative theory and film theory.

DMS 415 Special Topics

Credits: 4
Semester(s): (No information on typically offered semesters)
Type: LEC
Grading: Graded (A-F)
The content of this course is variable and therefore it is repeatable for credit. The University Grade Repeat Policy does not apply.
In-depth study of media topics. Recent topics have included gender and technology, cyber theory, virtual communities, and interface design.

DMS 416 Special Topics

Credits: 4
Semester(s): (No information on typically offered semesters)
Type: LEC
Grading: Graded (A-F)
The content of this course is variable and therefore it is repeatable for credit. The University Grade Repeat Policy does not apply.
In-depth study of media topics. Recent topics have included gender and technology, cyber theory, virtual communities, and interface design.

DMS 417 Special Topics

Credits: 4
Semester(s): (No information on typically offered semesters)
Type: LEC
Grading: Graded (A-F)
Topics vary to reflect a rapidly changing field of study.

DMS 419 Advanced Digital Arts Production

Credits: 4
Semester(s): Fall
Pre-requisite: DMS 121
Type: SEM
Grading: Graded (A-F)
The content of this course is variable and therefore it is repeatable for credit. The University Grade Repeat Policy does not apply.
The conceptual and practical production of digital art, primarily focusing on the manipulation and generation of moving images and sounds from within a computer environment.

DMS 420 Advanced Digital Arts Production

Credits: 4
Semester(s): Spring
Pre-requisite: DMS 419 Or DMS 423
Type: SEM
Grading: Graded (A-F)
The content of this course is variable and therefore it is repeatable for credit. The University Grade Repeat Policy does not apply.
The conceptual and practical production of digital art, primarily focusing on the manipulation and generation of moving images and sounds from within a computer environment.

DMS 423 Programming Graphics I

Credits: 3
Semester(s): Fall
Co-requisite: Student must register for SEM and LAB in the same term.
Type: SEM
Grading: Graded (A-F)
Production course. Introduces students to the concepts and practice of programming 2-D computer graphics using C++, Open GL, the GLUT libraries, and a basic sound server. The major focus is on creating interactive art experiences by programming both graphics and sound. Students write their own code to create customized computer tools and visuals and learn the fundamentals of graphics programming.

DMS 424 Programming Graphics II

Credits: 3
Semester(s): Spring
Pre-requisite: DMS 423
Type: SEM
Grading: Graded (A-F)
Builds on DMS 423 and extends students' knowledge of Open GL and C++ into programming virtual reality environments. Students use CAVElib software to build immersive 3-D virtual worlds.

DMS 425 Visual Media Poetics

Credits: 1
Semester(s): (No information on typically offered semesters)
Type: LAB
Grading: Graded (A-F)
Provides an opportunity to explore the expressive potential of language as a creative material, with a focus on its alphabetic, visual, and aural levels, with a focus on forms of visual expression, including Concrete Poetry. We will be thinking about the multiple possibilities of language, as a conjunction of possibilities, textures, tones, meanings, and media. We will look at digital literature as a merging of form, image, language, and sound, and we will explore works that somehow do this to extraordinary effect.

DMS 426 Sound Media Poetics

Credits: 4
Semester(s): (No information on typically offered semesters)
Type: SEM
Grading: Graded (A-F)
Experimental poetry, sound poetry, and digital media poetry share certain features of improvisation, composition, and structure. This seminar will concentrate on a close examination of innovative literary and media forms from the perspective of sound. It will involve careful reading of experimental poetry, close listening to sound poetry, and examination of digital media works, where applicable.

DMS 428 2d Animation Graphics

Credits: 4
Semester(s): (No information on typically offered semesters)
Type: SEM
Grading: Graded (A-F)
Introduces students to major concepts in 2D animation and motion graphic design. Topics include developing concepts, rotoscoping, interpolated animation, and composing animation with video. Surveys the history of animation, fine arts animation, and contemporary trends in motion graphic design. Students will produce a finished portfolio of animation and motion graphic design work. (Production intensive design course.)

DMS 431 Advanced Modeling

Credits: 1
Semester(s): (No information on typically offered semesters)
Type: LAB
Grading: Graded (A-F)
Advanced program on modeling. The objectives of this course are to illustrate the importance of context on the modeling process; focus on the development of a creative, individualized, working methodology; and build practical, technical and organizational skills. Students will learn a variety of methods of importing information from real-life measurements, data-bases, clients, into the modeling process. The core of the course will be hands on work, designing, planning, modeling. Students will be taken through the steps of the production process from content design, through design of a production pipeline, to implementation. The final objective will be to produce a substantive modeling project.

DMS 434 Special Topics

Credits: 4
Semester(s): (No information on typically offered semesters)
Pre-requisite: DMS 341 Or DMS 400
Type: SEM
Grading: Graded (A-F)
The content of this course is variable and therefore it is repeatable for credit. The University Grade Repeat Policy does not apply.
Topics vary by semester.

DMS 435 Scriptwriting: All Media

Credits: 4
Semester(s): (No information on typically offered semesters)
Type: SEM
Grading: Graded (A-F)
In this production workshop students will concentrate on writing and editing scripted elements for their media projects. The course will explore both traditional and experimental methods for generating and structuring text for fictional, documentary, time-based and interactive work.

DMS 438 Building a Vr Art Project I

Credits: 4
Semester(s): Fall
Type: SEM
Grading: Graded (A-F)
For students with graphics programming experience and 3-D modeling packages (specifically Maya). Students collaborate as teams to build immersive virtual reality art experiences. Introduces the student to the Ygdrasil system, a high-level VR authoring toolkit for large- scale art projects.

DMS 439 Building a Vr Art Project II

Credits: 4
Semester(s): Spring
Type: SEM
Grading: Graded (A-F)
In this sequel to DMS 438 students extend their skills with VR authoring tools and programming/modeling for real-time applications. Focuses on networking with remote sites, as well as the use of agents, smart environments, gaming techniques, interface and interactivity, and effective sound design in VR.

DMS 440 Women Directors

Credits: 1
Semester(s): (No information on typically offered semesters)
Type: LAB
Grading: Graded (A-F)
Provides a critical understanding of women as feature film directors. Looks at English-language productions from the 1990s by a cross-generation of emerging and established filmmakers, including Jane Campion, Julie Dash, and Mary Harron. Also considers the "uncomfortable truths" regarding underrepresentation of women directing both studio and independent productions.

DMS 441 Advanced Video Production

Credits: 4
Semester(s): Fall
Pre-requisite: DMS 341
Type: SEM
Grading: Graded (A-F)
Making independent video art: camera work, editing, acting, and directing. Group exercises and critiques. Requires video production and postproduction outside of class.

DMS 442 Advanced Video Production

Credits: 4
Semester(s): Spring
Pre-requisite: DMS 341
Type: SEM
Grading: Graded (A-F)
Making independent video art: camera work, editing, acting, and directing. Group exercises and critiques. Requires video production and postproduction outside of class.

DMS 447 Sound Design

Credits: 4
Semester(s): Fall
Type: SEM
Grading: Graded (A-F)
Explores issues and techniques in the area of sound design and audio production. Contextualizes the relation between image and sound by drawing from many media forms, existing and/or original, to create and visually represent sound.

DMS 448 Games Studies Colloquium

Credits: 4
Semester(s): (No information on typically offered semesters)
Type: SEM
Grading: Graded (A-F)
Comprehensive investigation of the emerging field of Games Studies, the critical analysis of games and interactive environments made possible by the computer. Addresses different theoretical perspectives that view games and gaming as historical, social, cultural. aesthetic, thechnical, performative, and cognitive phenomenon. Examines how video games encompass an increasingly diverse set of practices, populations, and locations from fantasy footballl to multi-player medieval fantasy, from simulations of real life to alternate realities, from fanactics to activists, from nioghtclubs to competitive arenas to public streets to the classroom; from consoles to mobil phones, to large screen projections. Analyses not only popular games but interactive installations, pervasive games, mixed and virtual reality environments. Discusses the interdisciplinay nature of a cultural practice which depends on art, artificial intelligence, computer graphics, interface design, human computer interaction, psycology, narrative, networking, and technical innovation. Asks why interactive experiences are so popular, and trys to understand the socila and cultural implications of games and gaming.

DMS 451 Avant-Garde Cinema

Credits: 4
Semester(s): Fall, Spring
Pre-requisite: DMS 107 Or DMS 108 Or DMS 109
Type: LEC
Grading: Graded (A-F)
Examines the history of the so-called avant-garde, from the Russian and French avant-garde of the 1920s to the postwar European and American experimental milieu. While focusing principally on Europe and North America, the course gives attention to related developments in Africa, Asia, and South America, depending on availability. Questions of methodology, canon, genre, marginality, oppositionality, plagiarism, primitivism, originality, and ideology come into theoretical play while we examine the Institutional Mode and its discontents.

DMS 457 Locative Media and the City

Credits: 4
Semester(s): (No information on typically offered semesters)
Type: SEM
Grading: Graded (A-F)
Introduces students to major concepts in 2D animation and motion graphic design. Topics include developing concepts, rotoscoping, interpolated animation, and composing animation with video. Surveys the history of animation, fine arts animation, and contemporary trends in motion graphic design. Students will produce a finished portfolio of animation and motion graphic design work. (Production intensive design course.)

DMS 461 Machine Culture

Credits: 4
Semester(s): Fall, Spring
Type: SEM
Grading: Graded (A-F)
Explores issues relating to culture and technology. Focuses on advanced readings and fiction pertaining to cyberculture. Critically analyzes technology including social meanings of technological tools, formalist and socialist art practices, the organic body vs. the mechanical engine, cyborgs, artificial intelligence, virtual reality, and robotics.

DMS 462 Game Design

Credits: 4
Semester(s): (No information on typically offered semesters)
Type: SEM
Grading: Graded (A-F)
Production course on the design of computer based games. Games are considered as a new art form and in order to create compelling games, students must be aware of the particularities of the form in both structural and aesthetic terms. Clearly the most important difference between games and other art forms are the interactive and interpersonal dynamics of gaming. However, game design draws on many other disciplines (writing, drawing, graphic design, architecture, and programming), and that familiarity with the assumptions and languages of these disciplines is essential for a game designer. Core isues of games design; what is a game? what is the nature of play? what makes good game play? what is the most effective use of sound and visuals in a game? how can narrative be used in games? and what are the roles of presence, engagement, and iteractivity in games? Encourages experiemental thinking about the boundaries and possibilities of computer games. Students work in teams to produce a series of short games projects. Focuses on creativity and experimentatino. Thourough, hands-on grounding in the process of game design. from conception to play-testing, and fosters the skills required to produce, examine, and critique games.

DMS 463 Interactive Fiction

Credits: 4
Semester(s): (No information on typically offered semesters)
Type: SEM
Grading: Graded (A-F)
Interactive stories set in immersive 3D virtual worlds are a staple of science fiction. Devices that allow people to inhabit personalised stories and interact with computer characters are described in Neuromancer, Star Trek, and Ray Bradbury's short story, The Vveldt. In the 1980s and 1990s industry insiders belived that a marraige between video games and Hollywood movies was imminenet. Meanwhile, writers were excited by the non-linear and interactive potential of hypertext, but killer interactive fiction has not emerged. This course will examine interactive narrative in theory and practice. We will look at the reasons why interactive fiction is so difficult to creat and study. Encourages students to create their own interactive fiction.

DMS 474 Seminar on Postmodernism

Credits: 1
Semester(s): (No information on typically offered semesters)
Type: LAB
Grading: Graded (A-F)
Various theoretical discussions of postmodernism and approaches to particular texts, which define them as postmodern and/or use theories of postmodernism in their analysis.

DMS 484 Language Media Poetics

Credits: 4
Semester(s): (No information on typically offered semesters)
Type: SEM
Grading: Graded (A-F)
Focuses on language media practice, including procedural practices, computer-assisted techniques, and the application of language material as data. . A key component of our approach will be to enhance multimedia digital and digital poetry production.

DMS 485 Media Robotics I

Credits: 4
Semester(s): Fall
Type: LEC
Grading: Graded (A-F)
Introduces students to the programming of fast and robust industrial microprocessors for art-intervention purposes. Students investigate concepts in the programming language C and write code to control remote devices, sensors and motors. This course is both a traditional programming course as well as a studio course in using computation in art practice.

DMS 486 Media Robotics II

Credits: 4
Semester(s): (No information on typically offered semesters)
Type: LEC
Grading: Graded (A-F)
Addresses data acquisition and processing in the context of digital media arts. Understanding sensors and their limitations is an important prerequisite to building robust and satisfying information processing artifacts. Allows students to better understand both the concepts as well as the techniques underlying a variety of sensor typologies and various data acquisition approaches. While the course covers technical materials, the goal is to uncover new possibilities with which students can investigate digital data and imagery. As opposed to courses that manipulate image data through commercial applications such as Photoshop, this course works with general purpose programming and mathematical tools that offer opportunities and freedoms prepackaged software solutions deny.

DMS 499 Independent Study

Credits: 1 - 8
Semester(s): Fall, Spring
Type: TUT
Grading: Graded (A-F)
The content of this course is variable and therefore it is repeatable for credit. The University Grade Repeat Policy does not apply.

Updated: 13 Nov 2012 06:01:42 EST